Skilitzes a.k.a. Skil
Lost argument with river
HP breakdown (1d8 + 2 (14 Con)) (Rolls: )
Armor breakdown (+3 Studdet leather, +2 Dex)
Melee attack: Improved unarmed strike (bludgeoning). Attack: 3, Damage: 1d3 + 3, 20/x2
Melee attack: Sap (bludgeoning). Attack: 3, Damage: 1d6 + 3, 20/x2 (nonlethal)
Melee attack: Dagger (piercing/slashing). Attack: 3, Damage: 1d4 + 3, 19-20/x2, range 10ft
Ranged Attack: Crossbow, light (piercing). Attack: 2, Damage: 1d8, 19-20/x2, range 80ft
Ranged Attack: Darts (piercing). Attack: 2, Damage: 1d4 + 3, 20/x2, range 20ft
Movement and vision
Speed 30 ft, perception +4.
|Use Magic Device||3||6||3||12|
- Sneak attack: 1d6
- Improved unarmed strike
- Intimidating prowess
Brigand: You begin the campaign with an extra 100 gp in ill-gotten gains. You also gain a +1 trait bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks when dealing with brigands, thieves, bandits, and their ilk.
Bully: You gain a +1 trait bonus on Intimidate checks, and Intimidate is always a class skill for you.
Dirty fighter: When you hit a foe you are flanking, you deal an additional 1 point of damage (this damage is added to your base damage, and is multiplied on a critical hit). This additional damage is a trait bonus.
Items: Alchemist fire 1x
Potions: cure light wounds 1x
shield of faith 1x
On Person: Studdet leather, sap, darst (6), crossbow(light), Bolts (20), daggers (2)
In Whatever Else Is On Hand: Backpack, bedroll, tent (small), flint and steel, ever burning torch, stack of paper and scrolls, ink and writing tools, small sewing kit, dark brown weathered leather clothing, Black Bandalier, Black weathered cloack with hood
Food: Trail rations
Money: 35 Gp
Total weight on person: 72 lbs
|Light load||Medium load||Heavy load|
|0-76 lbs.||77–153 lbs.||154–230 lbs.|
Share me with the others if they need an empty sheet, nice and easy-like!